Recreation Soccer is the foundation for any community soccer program and lays the groundwork for teaching children the fundamentals of the game. The importance of recreation soccer for early development cannot be understated. We are not focused on wins vs. losses; rather we place emphasis on player enjoyment and development.  KSA strives to provide the local community with a positive recreation soccer experience for children from ages 3 through 18.  

KSA follows NCYSA guidelines when determining age group placement for players and uses Aug 1 of the seasonal year as the cutoff date. Please refer to the Age Chart for actual birth date ranges and age groups for the current soccer season.


All coaches at the Recreation level of play are volunteers and most are parents of players...just like you.  These coaches teach age appropriate skills with the heaviest emphasis placed on fun, sportsmanship, and healthy competition. Persons interested in coaching should contact the VP of Recreation, Tim Soots,  at tsoots@live.com.

 

Each player receives a player’s kit which includes jersey, shorts and socks. Players also need to bring water, shinguards (required), soccer ball, and cleats (please no baseball or football cleats) to each session.

 

Recreation Tournament

P.O. Box 333, Kernersville, NC, 27285
Office: 336-992-0089
Email: ksasoccer@embarqmail.com; Website: www.ksasoccer.com

With two (2) exceptions, the Spring tournament will be played according to the same rules as the regular season, including the minimum playing time for all players.

Exceptions:

  • The option to start a game with a reduced number of field players is eliminated. Teams must play with the appropriate number of players per their age division. If a team does not have enough players to start the game within 10 minutes of the game time, that team will forfeit the game. The intent is to not penalize a team because the opposing team does not have enough players. Though the game will be forfeit, it is encouraged to still play a scrimmage to allow the players present to play with reduced and equal numbers.

U10C (6v6), U10G (6v6), U12C (7v7), U12G (7v7), U15C (7v7/8v8 optional*), U15G (8v8), U18C (8v8)

* There is a large discrepancy in the number of rostered players per team in the U15C division. To keepgames fun and competitive, the team with the least number of players present will decide 7v7 or 8v8 as hasbeen the case the entire year.

  • Because of the nature of a tournament, the games may not end in a tie. The tie-breaker rules we will follow are below.
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 Spring Rec Tournament Tie-breaker Rules

For non-championship games that end in a tie, the game is decided by a shootout. Each coach selects five players from their team who were on the field at the end of the game to take kicks from the mark (penalty kicks). The goalkeeper position may be played by any player who is on the field at the end of the game. The goalkeeper may also be selected to take a kick. The shooting order of the players must be given to the referee prior to the first kick.  The referee shall determine the goal to be used, with the team winning the coin toss choosing to kick 1st or 2nd. The teams alternate turns with one player from each team taking a kick against the opposing team’s goalie. The team with the most goals at the end is the
winner. If still tied after five rounds of kicks, then an additional sudden-death round will occur. In a sudden-death round, both teams take one kick. Sudden-death rounds will continue until a team makes a kick and the opposing team does not. Once a player has taken a kick, they may not take another until all other players on the field at the end of the game have as well. The player rotation remains the same throughout.

The championship game tie-breaker includes overtime. Before going to a shootout, the teams play 2 five minute overtime periods, with a 2 minute break and the teams changing sides. The overtime periods are not sudden-death, the teams play until the end of both periods. If still tied after the second overtime, the game is decided by a shootout as described above.

 

 

 

 

 

 

 

 

 

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